

It's riskier than primo or seniority, but the payoff is actually proportionate to the associated risk, unlike EGK. There are a lot less risks you are taking with elective, and the payoff for a well oiled elective realm is you get to put your best heir on the throne every time. Vassals who likely you vote the same as you with far more regularity. Only direct vassals of duke or above are potential nominees beyond family, unless you are a duke, I think. Only the primary heir gets anything, so you don't have to worry about who else is nominated. Vassals who like you are far more likely to vote your way.

As do not conquer more than 50% of any de jure title unless it is lower than your primary title or part of a higher level title you are prepared to create.Įlective, on the other hand, still has a degree of randomness, but is far more controllable. By analogy it is applied to similar systems in other feudal societies. You can try to keep a small dynasty, and you can try to expand in chunks. A Vassal, in the terminology that preceded and accompanied the feudalism of medieval Europe, is one who enters into mutual obligations with a monarch, usually of military support and mutual protection, in exchange for certain guarantees, which came to include the terrain held as a fief. So your ability to control it is limited. Who people tend to vote for is complicated and difficult to accurately predict.

Secondary heirs may go independent, and may form new titles. Elective gavelkind, on the other hand, removes that element of predictability. Gavelkind is not great, but at least it's predictable, and any predictable system can be gamed to your advantage.
